package org.nutboat.renderer;

import org.nutboat.core.GameManager;
import org.nutboat.core.GameSystem;

public class RendererManager extends GameManager {

	public RendererManager(GameSystem system) {
		super(system);
	}

	@Override
	protected void onStartup() {
		
	}

	@Override
	protected void onShutdown() {
		
	}

	@Override
	protected void onUpdate() {
		
	}
}
